Aspiring game writer; everything else is supplemental to this pursuit.
Game Design Examples
"Card Clash" ~ Board Game Design
Card Clash was some of the most fun I've ever had doing in a group. It's a player-versus-player board game played on a grid made up of hexagons; each player is dealt a hand of units at the start of the game. Players attempt to be the last one with units on the board, with the game going until that result is reached. The "clash" aspect resembles the common JRPG battle system; both players roll dice to determine who has the higher speed in a battle and attack in that order.
> Drive link to all the cards/rules"Patient X" ~ RPG Maker VX Ace Title
Patient X is the culmination of a bunch of time spent fiddling around in RPGMaker and solid teamplay; as a final project in an earlier class, I worked with three other students in order to produce this game (two on art, two on programming, one of which was me!). A lot of time went into balancing the gunplay and survival horror mechanics alone; I did the grand majority of the map-building and battle scripting. Patient X's storyline follows a loner in Wisconsin who crashes his car in the middle of nowhere on his way up north; the only building in site is a remarkably well maintained hospital from half a century ago. What could go wrong?
> Drive link for the full game